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[BUG] Unicode NOT work

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Mathias (Author):
Strange. MC do not convert filenames and Windows NTFS is using Unicode for filename. So it should just work.

If you got a filename that does not work. create an empty file with that name.. and just 7Zip to pack that.. (7Zip should support unicode.. Zip does not) and send me it.

total_annihilation00:

--- Quote from: Mathias (Author) on February 03, 2026, 14:51:01 ---Strange. MC do not convert filenames and Windows NTFS is using Unicode for filename. So it should just work.

If you got a filename that does not work. create an empty file with that name.. and just 7Zip to pack that.. (7Zip should support unicode.. Zip does not) and send me it.

--- End quote ---

Here you go… (in .7z format) & 0 Btyes, created via "Edit new file" (Shift + F4) ! The file is glitchy when viewed from MC —it isn't rendered properly clearly, & you probably cannot interact /w it in any way whatsoever… P.S: Will expire in 50 days as I cannot upload .7z on this forum, so I used Upload.ee, they mangle the filename but the PDF inside should be intact. I don't know whether it's safe to upload to Dropbox/ Mega.nz/ 4Shared. Lemme know if you run into any issues /w the upload… https://www.upload.ee/files/19043668/Introduction_to_OOP_with_C____Josep_Maria_Rib___Ismet_Maksumi___Sini_a__ehaji____Z-Library_.7z.html

total_annihilation00:
O.K. I did some further testing & got to the bottom of it: It only happens on custom-defined fonts. I had 1 duplicate separate MultiCommander using "Segoe UI" fonts, & it displayed the file properly, but my *main* MultiCommander, which uses "KDam Thmor Pro" (it's a Google font (free downloadable fonts.google.com)) 'causes severe rendering glitches when showing the file on screen !! So that's the prob really: the font, not an issue /w Windowz 10 or MC ! I think "KDam Thmor Pro" font can't display those unsupported & unusual characters !

Mathias (Author):
Yes font is important.  the font need to support the characters else it will not render correct

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