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Support and Feedback / Re: Flashing
« Last post by Mathias (Author) on February 10, 2024, 10:07:34 »I cannot recreate this.. And it is not the dubble buffer things, everything is drawn using that. That is standard.
The thing is that Windows do not really support darkmode of their old UI layer. and when a new window area is created. It is always white before it is redrawn. Normally there are no refresh of the UI between this. So you will not see it.
So not sure why it happening for you. Might be that you gfx card are too fast or something. I don't know. I cannot test it since I cannot recreate it
The thing is that Windows do not really support darkmode of their old UI layer. and when a new window area is created. It is always white before it is redrawn. Normally there are no refresh of the UI between this. So you will not see it.
So not sure why it happening for you. Might be that you gfx card are too fast or something. I don't know. I cannot test it since I cannot recreate it