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MultiCommander v16.6 is released!

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Messages - ley

#1
Dear Mathias, you don't have to compile native Mac/Linux packages, there's a compatibilty layer called wine, so these aforementioned OS's (and BSD's too) are able to run Windows software (for example: Total and Unreal commanders can run this way). Perhaps a little code tweaking needed, as MC refused to run on wine 1.4 (I've sent crash report about an hour ago). I'm keen on MultiPlatform Commander, it would be awesome :)