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Support and Feedback / Re: [BUG] Unicode NOT work
« Last post by total_annihilation00 on Yesterday at 17:55:06 »O.K. I did some further testing & got to the bottom of it: It only happens on custom-defined fonts. I had 1 duplicate separate MultiCommander using "Segoe UI" fonts, & it displayed the file properly, but my *main* MultiCommander, which uses "KDam Thmor Pro" (Google free font downloadable) 'causes severe rendering glitches when showing the file on screen !! So that's the prob really: the font, not an issue /w Windowz 10 or MC ! I think "KDam Thmor Pro" font can't display those unsupported & unusual characters !
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